Author game levels

Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, objectives, pickups, motivated lighting, visibility, deterministic level data, or desktop and mobile playthrough verification.

What it asks for

Nothing: your AI starts it with your words.

The steps your AI walks

  1. Author game levels

Use it from your AI

Connect the AI you already use to Trillion once. Then ask in your own words; your AI finds this workflow by what it does and runs it.

Say to your AI: “Use Trillion to author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, objectives, pickups, motivated lighting, visibility, deterministic level data, or desktop and mobile playthrough verification”

What your AI calls: start_workflow {"workflow_id":"workflow:skill-author-game-levels"}